The Best Loadout for the X9 Maverick class in Season 1, Broken Burst Setup

 The X9 Maverick appears to be declining in bo7 bot lobby Season 1. It's been nerfed a lot, and it's only a 3-round weapon. In most games, guns like this are quietly pushed out of the meta. In practice, however, things are very different.

 


 The X9 can still be used with the correct setup.


 


 - 2 or 3 bursts of energy to kill pretty much every time.


 


 - powerful enough to deliver 250+ kills in a single session and tactical nukes back-to-back.


 

 


 


 The real question here is not, Is it still good or not bo7 codes?


 


 You'll learn why it is still so good, and how to build and play the game to achieve similar results.


 

 


 


 This guide will walk you through:


 


 This is the exact class setup that was used in the 250+ kill double nuke game


 Why is each accessory, perk and piece of equipment chosen?


 Slide, pre-aim and map routing are all part of the actual play with this gun.


 What to do if, after copying the class, you still feel as if you are shooting peas?


 This version is designed to fix your X9 if you feel it is shaky or inconsistent. It may even kill you mid-reload.


 


 \ 1. The X9 Maverick in Season 1.


 Start by determining where the gun is right now.


 


 Despite a crazy nerf the X9 Maverick still is realistically:


 


 Top 2 primary weapons of Season 1


 


 - A weapon that kills with one or two shots, but never more.


 

 


 


 It still performs better than most guns


 The gameplay and commentary


 


 Time to Kill:


 


 - In most fights, it takes either one burst of 3 bullets or two bursts of 6 bullets to kill.


 


 - There is no strange I shot half a magazine and he was still alive feeling.


 

 


 


 - Range performance:


 


 - You can still kill at long and medium ranges with a single burst of fire if you use the right barrel.


 


 - If you miss your target, it won't be as bad.


 

 


 


 Real match performance


 


 - Game 1 : 125 Kills, almost 10 K/D plus a tactical nuke


 


 - Game 2 : Another tactical nuke, 100+ kills


 


 Total: 250+ Kills + Back-to-Back Nukes in a Normal Session, Not some private lobby meme


 

 


 


 This tells you a lot:


 


 It's still a T1 as long as you play and build the X9 to take advantage of its burst and movement.


 

 


 


 1.2 Who is the X9 for?


 This build will be most valuable if you:


 


 You prefer burst weapons that have large damage windows to spray-and-pray vehicles


 You are willing to slide, pre-aim and play angles.


 You are more interested in high-kill games and streaks than you are in going slightly positive

 


 


 You can still use the gun if you are a beginner or have a problem with aim. However, you should focus more on pre-aiming, and take safer routes.


 


 \ 2. Setup for the X9 Maverick class (Attachments Perks Gear)


 Start with the overall design to get a fuller picture. Then, break down each decision.


 


 This combo is tuned to one goal:


 


 Every encounter should feel as if I was the first to see him, shoot him, and wipe him out instantly.


 


 It's not about hoping recoil behaves or that my gun reloads on time. Instead, it's about a repeatable, consistent fight pattern.


 


 This combination of Flak Jacket (Flak Jacket), Scavenger (Perk Greed), and Enforcer will keep your streak going, instead of stopping at 5-10 kills.


 


 \ 3. Attachment Breakdown - Why This Exact Build of the X9 Works

 


 3.1 Nova Burst brake - Transforming jittery bursts to a laser


 The main problem with burst weapons that are poorly constructed is that they feel jumpy.


 


 Nova Burst Brake fixes this directly.


 


 You may be wondering.


 


 Why not stick to the usual suppressor?


 

 


 


 Due to the crazy pace of Season 1.


 


 - The enemy is already getting information from UAVs and footsteps.


 


 - Being perfectly silent has a lower value than securing accurate, instant bursts.


 

 


 


 Instead of going all in on stealth you should go all-in with fight quality.


 


 You don't require stealth if you strike first and hard.


 


 Shroud Barrel, 3.2" (19.5") - Solve range and reloading problems with one barrel.


 This barrel can do two amazing things:


 


 1. Damage range is increased


 


 2. Increases the magazine size


 


 3.3 Daedalus Grip: Turning slides into kills for free

 


 


 This grip is designed for handling while on the go, particularly:


 


 Slide-to-fire speed


 Dive-to-fire speed


 ADS and Jump-to Fire speed


 


 Start your fights by sliding if you are a person who likes to do so. This grip allows for free kills.


 


 If you are the type of person who is prone to slipping into fights without thinking, Daedalus Grip will help you transform this habit from risky to OP.


 


 Strider Overstep stock - Pre-aiming when constantly moving

 


 


 The stock you buy gives you:


 


 ADS Speed Increased


 


 - Increased speed of aim walking (strafing speed when ADS is engaged)


 

 


 


 This combination will change the way you fight:


 


 - Instead of walking around and firing from the hip, you can aim corners as you move.


 


 While aiming, your body will always be moving.


 


 The idea behind the main concept is straightforward:


 


 When you ego sprint and react late, X9 will not win.


 


 Strider Overstep Stock allows you to play with a natural pre-aim style.


 


 3.5 1mW instinct laser array - I saw him and I lived attachment


 The laser finishes handling packages:


 


 - Extra ADS speed


 


 - Extra sprint-to-fire responsiveness


 

 


 


 What matters most is:


 


 Closed areas around the objectives


 Portals where people suddenly appear


 Maps with many peek angles and a flagship style

 


 


 You will die if you continue to do so


 


 Guy turns the corner and I ADS. I am dead before my weapon finishes. This laser was designed for you. This laser eliminates that small delay that can be fatal in close-timed fights.


 


 Why iron sights are the best choice for this situation


 Iron sights are the preferred option for this build.


 


 1. Irons are clean and don't block your vision.


 


 2. This allows you to use the slot for other attachments that are more important, such as handling or stability.


 


 3. Zoom is less important at this speed.


 

 


 


 You may hate irons if you are a real purist


 


 - You can remove the handling attachment from a lightweight optical


 


 You will notice the difference, particularly in close combat.


 

 


 


 Even the creator admits that they prefer irons.


 


 I like it a lot more with the iron sight... I cook with it.


 


 You're more likely to agree if you give yourself three or five games to adjust.


 


 \ 4. Perks, Gear & Enforcers: Why this class has such a streak-friendly attitude


 Even if a gun is strong, it can still fail if your class does not support streaks.


 


 This setup was specifically designed to keep you safe while you kill in a chain.


 

 


 


 4.1 Perks & Perk Greed: Building a streak identity


 How the perk system works:


 


 The idea is that:


 


 You'll be less likely to die from random explosions if you stop dying at the hands of random nonsense.


 

 


 


 You already know that Flak + Scavenger plus Perk Greed are essential for any nuke grind.


 


 4.2 Enforcer - Every kill will make you faster and more difficult to kill


 This build is a great fit for the Enforcer combat specialization.


 


 For a few moments, every time you kill someone you will:


 


 - Move faster


 


 - Regenerate health faster


 


 These buffs will almost always be active as long as you continue to chain kills.


 

 


 


 In practice, the combination feels like:


 


 - Lightweight on steroids - Extra speed


 


 - Quick Fix (faster healing)


 

 


 


 This is the perfect match for the X9.


 


 1. The X9 provides reliable kills in 1-2 bursts


 


 2. Instant tempo boost for enforcers


 


 3. This boost allows you to beat the next opponent at the angle


 


 4. You kill again: buff refreshes, streak snowballs


 

 


 


 You can get 125 kills in the first game with a nuke. In the second game, you can use another nuke without ever camping in a corner.


 


 Staying online and alive with 4.3 Field Equipment Upgrade


 


 You may notice that you:


 


 Stim can fix this. - You win a fight but you sit too weak and lose to the next push.


 


 Scavenger and Assault Pack fix this: - You run out of ammunition on long streaks, so you switch to random ground weapons.


 

 


 


 This is designed to make sure that once you start popping, you will continue popping.


 


 \ 5. How to Play this Build: From 20 Bombs to 250+ kills


 The easiest part is to copy the class.


 


 How you use it to move and fight is more important.


 

 


 5.1 Opening tempo: info first, ego later


 This is how a practical early-game pace looks:


 

 


 


 1. Off spawn: get info, don't ego-rush


 


 - Lightweight + Performance boots to get an early power position


 


 You want to see the initial push of your opponent, not a 1v5 mid.


 

 


 


 2. Farm your first streaks


 


 - Pick safe fights with the X9 and get UAV up quickly


 


 - Learn to read spawn patterns and portal exits.


 


 3. Early Harp (or any high-tier radar) is the target.


 

 


 


 - When Harp is raised:


 


 Now, it's your game. I am in control of the ship. Now I am the captain.


 


 You are no longer guessing where they'll be. Instead, you're pre-aiming their position and not reacting to the previous locati0n.


 

 


 


 You may be pushing yourself too hard if you are losing your streaks every 5-8 kills.


 


 5.2 The basic gunfight pattern: Slide - pre-aim 1 burst


 Avoid treating the X9 as an automatic rifle. When you play the game this way, it shines.


 


 1. Anticipate where your enemy will be coming from


 


 From UAV, Harp and sound positions.


 

 


 


 2. Slide into the angle


 


 - Slide out quickly while ADSing using Daedalus Grip and Strider Stock.


 

 


 


 3. Hold the trigger and center chest/head


 


 - Do not spam or jerk around your aim. Let the Nova Burst Brake handle its work.


 

 


 


 4. Use Enforcer’s speed buff


 


 After each kill, immediately move or chain to the next target.


 

 


 


 Two important don'ts


 


 Keep your bursts smooth.


 


 Do not ego-stand out in the open. When you look at the gun, it's disgusting.


 


 5.3 Portals & Flagships: How to play high-tempo maps in a smart way


 The map commentary provides some helpful insights.


 

 


 


 Portals: not spawning point, but tool


 


 Do not run into portals without thinking. People will be waiting with shotguns.


 Use portals instead to rotate and then hold a slight angle at the exit to catch enemies.


 Semtex + high-density explosive is ideal for:


 Sticking portal campers


 Clearing narrow portal rooms


 Start playing around the portals rather than going through them if you are dying every time you exit a portal.


 

 


 


 Flagship is better than Nuketown for this gun


 


 Flagship is praised for:


 


 Nuketown is not the only option.


 Better than Babylon


 The creator's favourite map in the game

 


 


 Why it matters to you:


 


 You can rotate, flank and reposition yourself constantly with the multiple route options.


 The 1-burst capability of X9 shines in the long-range and mid-range combats.


 Pre-aim + Burst = Free Kills.


 Flagship is a good place to test X9 at its fullest strength.


 


 Nuke pacing - when to slow down, and when to fry?


 There's a clear pace to the creator's work.


 


 - On lower streaks (0-15 kills):


 


 - Play aggressively. Test routes. Farm info.


 


 - Around 20+ gun streak:


 


 You'll also hear phrases like Patience, a virtue.


 


 - You begin to pay more attention to angles and take fewer coin-flipping fights.


 

 


 


 Smart nuke habits include


 


 Avoid challenging multiple players if you are on a streak


 Use Stim before you repeek or move into a new lane


 Let your streaks (Harps, HKDs and Sentries) do some of the work, so that you don't need to risk every angle yourself

 


 


 You end up with this:


 


 - Game 1 : 125 kills plus nuke, almost 10 K/D


 


 - Game 2: 112+ kills + nuke, 40-gun streak


 


 Instead of I almost nuked but died three times at 25,


 


 \ 6. 6.


 If you've copied the class but still don't feel right, it may be more about your habits than your attachments.


 


 You can instantly feel the strength of your gun by cleaning up 2-3 of them. This is without changing any attachments.